Fable

Nov. 17th, 2008 02:29 pm
melchar: medieval raccoon girl (hallowe'en)
[personal profile] melchar
I am loving Fable, but their assigned points for evil actions are -way- off. 30 points for murdering someone = killing them dead. ooookay. But 5 points for stealing a shirt? Really?

... so my guy can become a demonic-appearing, totally evil fellow by the sole action of stealing a big bag full of laundry? Bwuh?

Date: 2008-11-17 11:07 pm (UTC)
From: [identity profile] maestrodog.livejournal.com
Heh...so if six people are pissed enough at you for stealing their shirt, you'll be viewed as evil as having killed a single person. Interesting. And stealing seven shirts will make you even evil-er than if you killed one. Very...something, indeed.

Date: 2008-11-18 01:52 am (UTC)
From: [identity profile] melchar.livejournal.com
My point exactly. I never would have THOUGHT that stealing 6 shirts was equal to killing someone. Just ... wow. [otherwise is a fun game - and I wouldn't complain so much if it docked you 1 point of evilness for theft, but -5- is way too many ... or 30 for murder is way to little]
From: [identity profile] gridlore.livejournal.com
I am GRIZKIKAKAIZ, Demon-Lord of Missing Laundry! Your shirt stealing has bound your fate to me! BWAHAHAHA!!!!!

Date: 2008-11-18 07:38 am (UTC)
From: [identity profile] crymsongoddess.livejournal.com
Also..... unless this is the new Fable, which I have not touched yet... The thing that annoys me is that being evil just WAY too hard to maintain. Doing things that you have to so you forward the story line gets you automatic good points. There is no "evil story line" just a good one.

I hope they fix this in the next one... because it's the only reason I'm going to bother to purchase an Xbox 360.

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