melchar: medieval raccoon girl (jack frost)
[personal profile] melchar
Installed 'City of Heroes' and spent way more time designing my gal for it than I did starting the tutorial. At 2:30 a.m. I looked up, saw the time and was astonished. As in 'wha? But it was just 10!'

Justice Server

Date: 2009-02-18 03:38 am (UTC)
From: [identity profile] boojumbunn.livejournal.com
Hi and welcome to the wonderfull world of CoH! ShadowCatt-X and I are on the Justice Server. Her global ID is Necromantika. Mine is Hellbore. Has Gil upgraded his computer (or bought a new one) so he can play yet?

Boojum the brown bunny

Re: Justice Server

Date: 2009-02-18 03:42 am (UTC)
From: [identity profile] melchar.livejournal.com
Thanks for the information [names]. My account name is ranthalling - and the character I designed is named Alferrida.

Sadly gil_liant has not upgraded the Mac, nor bought a new computer, nor shows signs of movement in that direction. [sighs]

Re: Justice Server

Date: 2009-02-18 03:50 am (UTC)
From: [identity profile] gil-liant.livejournal.com
I think I have an idea of what I intend to do. It'll probably happen this week.

So, if we're all going to be playing together, do we want to discuss super-group constituent parts? I know that Melchar has started an Ice Blaster character. You, [livejournal.com profile] boojumbunn, and [livejournal.com profile] shadowcatt_x have a variety of characters. If I wanted to be part of a more well-rounded group, what character type should I be considering?

Re: Justice Server

Date: 2009-02-18 06:11 am (UTC)
From: [identity profile] shadowcatt-x.livejournal.com
Play whatever you want to play, dude. I've got it covered just with alts. From tankers to scrappers to crowd control, I've got an alt for all seasons. So just pick something you like and run with it.

I recommend that a noob start with something simple like a blaster or a scrapper. They're basically point and shoot characters. Tanks--effective aggro management tanks, anyway--require a bit of experience, though they're the most forgiving of the solo-able classes, since it takes a lot to kill one. Controllers require a little experience when you're teaming, and same goes for defenders (except the empathy power set, which is basically point and shoot healing).

Re: Justice Server

Date: 2009-02-18 08:46 am (UTC)
From: [identity profile] melchar.livejournal.com
[bang, zap!] That's me; wandering around as a blaster and wondering why the heck the starting scenarios take me out into the land of reds and oranges to find a warehouse that has blues, greens and whites in them.

Sure, maybe that's why the little guys are staying -inside-, but having to fight the tough guys just to reach the guys I'm supposed to find/fight for the mission seems unfair. [and then, if dropped, having to trudge BACK into the same area and finding the same guys there again. Gack!

Re: Justice Server

Date: 2009-02-18 10:02 pm (UTC)
From: [identity profile] gil-liant.livejournal.com
I like the notion of Tanks, which is why my favorite existing character is a Scranker. On the other hand, perhaps I should broaden my horizons? [livejournal.com profile] boojumbunn, are you interested in being the main healer most of the time, or should I consider going that route?

On another note: I noticed that last night, [livejournal.com profile] melchar was getting really bad lag on 'Justice', and I've heard you comment to that effect before. Is it worth considering going to a different server, or is the upside to staying on Justice, with all the existing investment in characters, alts, and supergroup far outweighing any server issues?

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